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- Diablo Immortal launched technical alpha testing in Australia

We at MeinMMO got a quick look at the upcoming Diablo Immortal, the new action RPG from Blizzard. What Lead Game Designer Wyatt Cheng and Lead Producer Caleb Arseneaux have shown of the new Diablo sounds a lot like MMO and even has elements that you already know from the MMORPG World of Warcraft.

Diablo Immortal launched technical alpha testing a few days ago in Australia, and the first impressions of gamers from the game were very positive. The journalists of the GameSpot published the first 25 minutes of the passage of the "alpha" on OnePlus 8 for a sorceress who owns arcane magic and spells of ice and fire. Notably, Diablo Immortal looks a lot like Diablo III at first glance.

The developers have clarified that in Diablo Immortal, as in Diablo 3, there will be randomized dungeons, called "big rifts." In the mobile game, they will appear under the name "ancient rifts". You will need keys to open them.

In the alpha version, four classes out of six will be available: barbarian, monk, demon hunter and wizard. The crusaders and necromancers did not hit it. Also, the developers have limited the maximum level of pumping to 45. In addition, the project will have several possible branches of the development of abilities for different play styles.

The studio wants to pass this big pill by announcing that free content will be added regularly (equipment, classes, stories, functions), and of course there will be a Battle Pass. "We also want to make sure that every purchase is fair and that it is guided by a set of values ​​that emphasize the gaming experience for all players."

Other features from World of Warcraft: Diablo Immortal gets some content that sounds conceptually like features that already existed in World of Warcraft. Some of them are even directly inspired by it:
  •     Weekly rewards - Depending on your performance in the new "Challenge Rifts", you will receive a strong reward per week, similar to the current treasury in Shadowlands or Mythic + before.
  •     The "Charm" - All classes receive an amulet that enhances and leveling their skills. In WoW there used to be a glyph system or the Heart of Azeroth, which worked similarly.
  •     "Time Travel" in Diablo - The Zoltun Kul Library is a unique dungeon where you can relive parts of Diablo's history, such as the meeting of the Supreme Evil Baal and the Horadrim Tal Rasha. The developers compared that to the Caverns of Time from WoW.

Diablo Immortal will be a shareware action RPG with optional in-game purchases. Blizzard Entertainment plans to support the project with constant free updates that will include gear, features, classes, stories and areas to explore. In terms of microtransactions, the developer wants to provide items that are useful and enhance the enjoyment of the gameplay, rather than distract from it. At the same time, the core of Diablo's gameplay - killing demons and obtaining equipment - will remain true to the series and will not be tied in any way to micropayments.

When you need more or powerful items to equip your character, you may need to spend Diablo Immortal Gold in getting them. At this time, you are probably looking for a trustworthy Diablo Immortal Gold provider or seller, store will be your wise option. z2u provide Diablo Immortal players 24/7 customer support and Fast Delivery guaranteed. Buy Cheap Diablo Immortal Gold online, you need to compare prices with different websites, we believe in deeply that you can purchase the most reputable service from z2u with reasonable price.
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